A downloadable game for Windows and macOS


A trippy, surreal, 2D platformer set in your subconscious... 

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 Made for Game Creation Society by

Peter Sheehan| Game Designer, Animator, Lead|  perebite.itch.io
Eunice Mok | Character Designer & Animator 
Constance Ye | Art for the Blob, Programming | connieye.com
Lauren Zhang | Programmer, animator |
Kyle Xiong | Programmer, Level Designer |
Nadine Bao | Programmer, Art |
Alyssa Lee | Programmer, Art |
Tomonobu Nagaoka | Programmer |
Mayank Jain | Programmer |
Alexander Messam | Programmer |
Sprina Wu | Programmer |
Cora Hickoff | Art |
Phillipe DeBree
Shreya Bali

Published Nov 06, 2017
StatusReleased
PlatformsWindows, macOS
Rating
(1)
Authorremel
GenrePlatformer
Made withLÖVE
Tagsbrowser, Dreams, html, LÖVE, Puzzle-Platformer, remel, subconscious, Surreal, trip

Download

Download
Remel_win64.zip 173 MB
Download
Remel_macos.app.zip 175 MB

Comments

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I'm kinda shocked there's only one other comment here (by the creator of the game, mind you,) so, let me just say that, while, no, this game wasn't perfect, I thought it was a pretty enjoyable, relatively interesting short little platformer, and I had a lot of fun playing it. I think a lot of that had to do with the animation, especially the intro and outro cutscenes. My only real complaint would be the lack of music during gameplay, as I think it would have really helped the surreal atmosphere, but it was still fine without it. (Also, I don't know if this is a bug, but if you keep spamming jump while facing a boundary wall, you can jump forever. So that's kind of strange.)

Anyways, I really enjoyed the game, and thought it was pretty fun, so... good job!

Thanks for playing remel, I'm glad you enjoyed the game! The game was made as a semester-long project at CMU's GCS so while we would've loved to get more music into the game, we had to make do with what we could get in such a short time frame. The wall jumping bug is a known issue. I think we have a fixed build on GitHub, but I'll have to go back and play test it again to make sure.

First!